L’Über patch pour Theatre of War version anglaise est enfin là!
Il est là! On y croyait plus des mois qu’on l’attendait. L’über patch pour Theatre of War est enfin disponible. Comme tout gros bébé en retard celui fait son petit poids, 1 Giga à downloader. C’est presque une version 2.0 vu la taille du patch. Donc vous allez pouvoir profiter de l’éditeur de mission, de l’éditeur de carte et de l’utilitaire de jeu en réseau (arghhh enfin). La campagne Panzer Lehr fera aussi partie de ce patch, campagne qui n’était dispo que dans les autres versions pour le moment. La campagne pour Moscou a été mise à jour. Le nouveau système de ligne de vue est aussi présent. La liste de modification est assez grosse et je la copie dans la suite de cet article. Bon là mon téléchargement est en train de se terminer donc j’y retourne! Ah oui j’oubliais vous pourrez le trouvez ici, et je le mettrai en miroir dès que possible.
Multiplayer Gameplay Changes:
1. Countdown (time limited) missions added.
2. Attack/Defense missions added.
3. Added ability to play with both Human and AI controlled enemies.
4. Added ability to select different “alliances” in the attack and defense areas.
5. 11 Multiplayer missions added.
6. Troop selection system changed. Now you can choose different units from a list of up to 20 different pre-assigned “armies” (force pools) instead of only getting one set of unites per side for each nation.
7. 11 new Multiplayer maps added.
8. Automatic attack or defense behavior introduced for the AI forces (when using the Battle Generator to make new battles).
9. Now the player can play against several different AI’s in multiplayer mode.
10. Indicator of area selection introduced for a selected army.
11. Loading and execution of multiplayer missions stabilized.
12. Loading time reduced for multiplayer missions.
13. Improved functions of the “Smooth Unit movement” option on client PC’s during multiplayer games for less lag.
14. Other known errors fixed.
General Changes:
1. Line of Sight system upgraded: Line of sight is now affected in a more realistic fashion by objects such as small shrubs, tree trunks and leaves among many other elements.
2. Line of Sight tool implemented when giving “Attack”, “Assault” and “Area Fire” commands. Green line indicates a clear area with unobstructed line of sight where the flora does not hinder fire; a red line shows an area of good sight without serious (but some) blockage; while a black line indicates places your units can’t see at all.
3. Difficulty level system changed. At NOVICE level, the precision of enemy fire and damage inflicted by AI units were reduced slightly from previous levels. At the REGULAR level, your troops do not differ at all from the AI units and at VETERAN levels, the enemy units benefit from increased precision.
4. All missions were modified to account for the newer Line of Sight system.
5. An error related to the reloading of small arms fixed. Small arms can now be reloaded from all postures.
6. An error related to uncontrollable coaxial machine-gun after breakdown of main weapon fixed.
7. Non-destroyable coaxial machine-guns error fixed.
8. Guidance system considering movement of object changed.
9. Damage calculation system changed for impacts of rounds with base detonating fuses.
10. Secondary damage calculation system updated.
11. Errors related to game objects fixed.
12. Size of Daimler Mk I and animation of its crew changed.
13. Crew of Is-2 reduced to 4 men.
14. Calculation of commander cupola hits modified.
15. Some material of vehicles and other additional components changed from armor steel to metal.
16. Gunnery damage pattern corrected.
17. Damage pattern changed for armor shields and additional parts of the vehicles.
18. Infantry ammunition load errors fixed.
19. Model of the DShK mounted machine-gun amended.
20. Vehicle burning time increased.
21. Dependence between aiming accuracy and Gunner skill (for gunnery) and Accuracy (for small arms) changed.
22. Freezing animations errors fixed.
23. Errors related to losses of detachments and combat units when progressing through a campaign fixed.
24. Infantry behavior in trenches improved.
25. Air support behavior improved.
26. Aiming at various parts of vehicles or infantry by AI-controlled combat units added.
27. An error with Wz.34 armored car fixed.
28. The game sound system has been improved.
29. Movements of the vehicles and infantry in defense improved.
30. Units are visible according to their reference data.
31. Difficulty of several missions was adjusted.
32. Some minor AI bugs corrected.
33. Fire sectors for combat snow mobile NKL-26 and Polish Vickers tank were changed.
34. Streamlined organization of various document files and utilities via new multi-tiered “Theatre of War” Program Group entry.
35. Addition of new Battlefront.com Internet Browser Community Toolbar (installation optional, see below for more details on this new tool).
36. Many other corrections and improvements throughout the game.
Articles liés
- Des nouvelles du “über” patch pour Theatre of War (décembre 6, 2007)
- Nouvelle campagne pour Theatre of War (novembre 13, 2007)
- Uber patch Theatre of War dispo pour la version française (mars 26, 2008)
- Theatre of War des news en vrac (octobre 18, 2007)

